# Copyright (c) 2004-2008 Jeremy Stanley . Permission # to use, copy, modify, and distribute this software is granted under # terms provided in the LICENSE file distributed with this software. [location:-1,-1,0] description = This booth sells cloth garments of every description. Fine silks and linens line the walls, draped from every protrusion and stacked on every surface. gridlinks = ['north'] name = Tailor's Booth terrain = inside [location:-1,-3,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Avarice Avenue runs East and West here while a storefront beckons to the South. description_south = This is the entrance to a shop. gridlinks = ['east', 'west'] keywords_south = ['shop'] link_south = location:146 name = West Avarice Avenue pickproof_south = True terrain = city [location:-1,0,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Envy Avenue runs East and West here while a merchant's booth lies to the South. description_south = This is a simple merchant's booth. gridlinks = ['east', 'south', 'west'] keywords_south = ['booth'] name = West Envy Avenue pickproof_south = True terrain = city [location:-1,3,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Sloth Avenue runs East and West here while a merchant's booth lies to the South. description_south = This is a simple merchant's booth. gridlinks = ['east', 'west'] keywords_south = ['booth'] link_south = location:139 name = West Sloth Avenue pickproof_south = True terrain = city [location:-2,-3,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Avarice Avenue runs East and West here while a merchant's booth lies to the North. description_north = This is a simple merchant's booth. gridlinks = ['east', 'west'] keywords_north = ['booth'] link_north = location:145 name = West Avarice Avenue pickproof_north = True terrain = city [location:-2,0,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Envy Avenue runs East and West here while a merchant's booth lies to the North. description_north = This is a simple merchant's booth. gridlinks = ['east', 'north', 'west'] keywords_north = ['booth'] name = West Envy Avenue pickproof_north = True terrain = city [location:-2,1,0] closeable_south = True description = Shoes, shoes and more shoes... You need footwear, we have footwear. Look around, see what you like. Best prices in town! So you gonna buy something, stranger? gridlinks = ['south'] keywords_south = ['booth'] name = Cobbler's Booth pickproof_south = True terrain = inside [location:-2,3,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Sloth Avenue runs East and West here while a storefront beckons to the North. description_north = This is the entrance to a shop. gridlinks = ['east', 'west'] keywords_north = ['shop'] link_north = location:140 name = West Sloth Avenue pickproof_north = True terrain = city [location:-3,-1,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Lust Street runs North and South here while a merchant's booth lies to the East. description_east = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_east = ['booth'] link_east = location:143 name = South Lust Street pickproof_east = True terrain = city [location:-3,-2,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Lust Street runs North and South here while a storefront beckons to the West. description_west = This is the entrance to a shop. gridlinks = ['north', 'south'] keywords_west = ['shop'] link_west = location:144 name = South Lust Street pickproof_west = True terrain = city [location:-3,-3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East lies Avarice Avenue while Lust Street leads North. gridlinks = ['east', 'north'] name = The Corner of Lust and Avarice terrain = city [location:-3,0,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East and West lies Envy Avenue while Lust Street runs North and South. gridlinks = ['east', 'north', 'south', 'west'] name = Lust and West Envy terrain = city [location:-3,1,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Lust Street runs North and South here while a storefront beckons to the West. description_west = This is the entrance to a shop. gridlinks = ['north', 'south'] keywords_west = ['shop'] link_west = location:142 name = North Lust Street pickproof_west = True terrain = city [location:-3,2,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Lust Street runs North and South here while a merchant's booth lies to the East. description_east = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_east = ['booth'] link_east = location:141 name = North Lust Street pickproof_east = True terrain = city [location:-3,3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East lies Sloth Avenue while Lust Street leads South. gridlinks = ['east', 'south'] name = The Corner of Lust and Sloth terrain = city [location:-4,0,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East, Envy Avenue heads into the market while the rest of the city lies trough the gate to the West. description_west = This gate leads from the market to the city proper. gridlinks = ['east'] keywords_west = ['gate'] link_west = location:0 name = West Market Gate pickproof_west = True terrain = city [location:0,-1,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Anger Street runs North and South here while a merchant's booth lies to the East. description_east = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_east = ['booth'] link_east = location:155 name = South Anger Street pickproof_east = True terrain = city [location:0,-2,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Anger Street runs North and South here while a merchant's booth lies to the West. description_west = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_west = ['booth'] link_west = location:156 name = South Anger Street pickproof_west = True terrain = city [location:0,-3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East and West lies Avarice Avenue while Anger Street runs North and South. gridlinks = ['east', 'north', 'south', 'west'] name = South Anger and Avarice terrain = city [location:0,-4,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the North, Anger Street heads into the market while the rest of the city lies trough the gate to the South. description_south = This gate leads from the market to the city proper. gridlinks = ['north'] keywords_south = ['gate'] link_south = location:0 name = South Market Gate pickproof_south = True terrain = city [location:0,0,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East and West lies Envy Avenue while Anger Street runs North and South. A short flight of stairs leads up to the bandstand. gridlinks = ['east', 'north', 'south', 'up', 'west'] name = Pride Square terrain = city [location:0,0,1] description = The stand is currently not in use for a performance, but shoppers gather here to rest and chat with one another. A pleasantly cool breeze coupled with a nice view of the market makes this a good place to relax. gridlinks = ['down'] name = The Bandstand terrain = inside [location:0,1,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Anger Street runs North and South here while a merchant's booth lies to the West. description_west = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_west = ['booth'] link_west = location:137 name = North Anger Street pickproof_west = True terrain = city [location:0,2,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Anger Street runs North and South here while a merchant's booth lies to the East. description_east = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_east = ['booth'] link_east = location:138 name = North Anger Street pickproof_east = True terrain = city [location:0,3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East and West lies Sloth Avenue while Anger Street runs North and South. gridlinks = ['east', 'north', 'south', 'west'] name = North Anger and Sloth terrain = city [location:0,4,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the South, Anger Street heads into the market while the rest of the city lies trough the gate to the North. description_north = This gate leads from the market to the city proper. gridlinks = ['south'] keywords_north = ['gate'] link_north = location:0 name = North Market Gate pickproof_north = True terrain = city [location:1,-3,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Avarice Avenue runs East and West here while a merchant's booth lies to the North. description_north = This is a simple merchant's booth. gridlinks = ['east', 'west'] keywords_north = ['booth'] link_north = location:147 name = East Avarice Avenue pickproof_north = True terrain = city [location:1,0,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Envy Avenue runs East and West here while a merchant's booth lies to the North. description_north = This is a simple merchant's booth. gridlinks = ['east', 'north', 'west'] keywords_north = ['booth'] name = East Envy Avenue pickproof_north = True terrain = city [location:1,1,0] description = The smell of leather goods fills your nostrils. Tanned, finished and embroidered leather is hung and piled everywhere. gridlinks = ['south'] name = Tanner's Booth terrain = inside [location:1,3,0] closeable_north = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Sloth Avenue runs East and West here while a storefront beckons to the North. description_north = This is the entrance to a shop. gridlinks = ['east', 'west'] keywords_north = ['shop'] link_north = location:154 name = East Sloth Avenue pickproof_north = True terrain = city [location:2,-1,0] description = You find yourself amidst cold, hard steel and iron equipment of every possible description. A slight breeze brings tinkle and clank sounds from all around you. gridlinks = ['north'] name = Blacksmith's Booth terrain = inside [location:2,-3,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Avarice Avenue runs East and West here while a storefront beckons to the South. description_south = This is the entrance to a shop. gridlinks = ['east', 'west'] keywords_south = ['shop'] link_south = location:148 name = East Avarice Avenue pickproof_south = True terrain = city [location:2,0,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Envy Avenue runs East and West here while a merchant's booth lies to the South. description_south = This is a simple merchant's booth. gridlinks = ['east', 'south', 'west'] keywords_south = ['booth'] name = East Envy Avenue pickproof_south = True terrain = city [location:2,3,0] closeable_south = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Sloth Avenue runs East and West here while a merchant's booth lies to the South. description_south = This is a simple merchant's booth. gridlinks = ['east', 'west'] keywords_south = ['booth'] link_south = location:153 name = East Sloth Avenue pickproof_south = True terrain = city [location:3,-1,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Gluttony Street runs North and South here while a storefront beckons to the East. description_east = This is the entrance to a shop. gridlinks = ['north', 'south'] keywords_east = ['shop'] link_east = location:150 name = South Gluttony Street pickproof_east = True terrain = city [location:3,-2,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Gluttony Street runs North and South here while a merchant's booth lies to the West. description_west = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_west = ['booth'] link_west = location:149 name = South Gluttony Street pickproof_west = True terrain = city [location:3,-3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the West lies Avarice Avenue while Gluttony Street leads North. gridlinks = ['north', 'west'] name = The Corner of Gluttony and Avarice terrain = city [location:3,0,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the East and West lies Envy Avenue while Gluttony Street runs North and South. gridlinks = ['east', 'north', 'south', 'west'] name = Gluttony and East Envy terrain = city [location:3,1,0] closeable_west = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Gluttony Street runs North and South here while a merchant's booth lies to the West. description_west = This is a simple merchant's booth. gridlinks = ['north', 'south'] keywords_west = ['booth'] link_west = location:151 name = North Gluttony Street pickproof_west = True terrain = city [location:3,2,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. Gluttony Street runs North and South here while a storefront beckons to the East. description_east = This is the entrance to a shop. gridlinks = ['north', 'south'] keywords_east = ['shop'] link_east = location:152 name = North Gluttony Street pickproof_east = True terrain = city [location:3,3,0] description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the West lies Sloth Avenue while Gluttony Street leads South. gridlinks = ['south', 'west'] name = The Corner of Gluttony and Sloth terrain = city [location:4,0,0] closeable_east = True description = You find the hustle and bustle of this place remarkably distracting. The streets are filled with people of all races, buying and selling goods of every variety. To the West, Envy Avenue heads into the market while the rest of the city lies trough the gate to the East. description_east = This gate leads from the market to the city proper. gridlinks = ['west'] keywords_east = ['gate'] link_east = location:0 name = East Market Gate pickproof_east = True terrain = city