-# -*- coding: utf-8 -*-
-"""Miscellaneous functions for the mudpy engine."""
-
-# Copyright (c) 2004-2014 Jeremy Stanley <fungi@yuggoth.org>. Permission
-# to use, copy, modify, and distribute this software is granted under
-# terms provided in the LICENSE file distributed with this software.
-
-import codecs
-import os
-import random
-import re
-import signal
-import socket
-import sys
-import syslog
-import time
-import traceback
-import unicodedata
-
-import mudpy
-
-
-class Element:
-
- """An element of the universe."""
-
- def __init__(self, key, universe, filename=None):
- """Set up a new element."""
-
- # keep track of our key name
- self.key = key
-
- # keep track of what universe it's loading into
- self.universe = universe
-
- # clone attributes if this is replacing another element
- if self.key in self.universe.contents:
- old_element = self.universe.contents[self.key]
- for attribute in vars(old_element).keys():
- exec("self." + attribute + " = old_element." + attribute)
- if self.owner:
- self.owner.avatar = self
-
- # i guess this is a new element then
- else:
-
- # not owned by a user by default (used for avatars)
- self.owner = None
-
- # no contents in here by default
- self.contents = {}
-
- # parse out appropriate category and subkey names, add to list
- if self.key.find(":") > 0:
- self.category, self.subkey = self.key.split(":", 1)
- else:
- self.category = "other"
- self.subkey = self.key
- if self.category not in self.universe.categories:
- self.category = "other"
- self.subkey = self.key
-
- # get an appropriate filename for the origin
- if not filename:
- filename = self.universe.default_origins[self.category]
- if not os.path.isabs(filename):
- filename = os.path.abspath(filename)
-
- # add the file if it doesn't exist yet
- if filename not in self.universe.files:
- mudpy.data.DataFile(filename, self.universe)
-
- # record or reset a pointer to the origin file
- self.origin = self.universe.files[filename]
-
- # add a data section to the origin if necessary
- if not self.origin.data.has_section(self.key):
- self.origin.data.add_section(self.key)
-
- # add or replace this element in the universe
- self.universe.contents[self.key] = self
- self.universe.categories[self.category][self.subkey] = self
-
- def reload(self):
- """Create a new element and replace this one."""
- Element(self.key, self.universe, self.origin.filename)
- del(self)
-
- def destroy(self):
- """Remove an element from the universe and destroy it."""
- self.origin.data.remove_section(self.key)
- del self.universe.categories[self.category][self.subkey]
- del self.universe.contents[self.key]
- del self
-
- def facets(self):
- """Return a list of non-inherited facets for this element."""
- if self.key in self.origin.data.sections():
- return self.origin.data.options(self.key)
- else:
- return []
-
- def has_facet(self, facet):
- """Return whether the non-inherited facet exists."""
- return facet in self.facets()
-
- def remove_facet(self, facet):
- """Remove a facet from the element."""
- if self.has_facet(facet):
- self.origin.data.remove_option(self.key, facet)
- self.origin.modified = True
-
- def ancestry(self):
- """Return a list of the element's inheritance lineage."""
- if self.has_facet("inherit"):
- ancestry = self.getlist("inherit")
- for parent in ancestry[:]:
- ancestors = self.universe.contents[parent].ancestry()
- for ancestor in ancestors:
- if ancestor not in ancestry:
- ancestry.append(ancestor)
- return ancestry
- else:
- return []
-
- def get(self, facet, default=None):
- """Retrieve values."""
- if default is None:
- default = ""
- if self.origin.data.has_option(self.key, facet):
- raw_data = self.origin.data.get(self.key, facet)
- if raw_data.startswith("u\"") or raw_data.startswith("u'"):
- raw_data = raw_data[1:]
- raw_data.strip("\"'")
- return raw_data
- elif self.has_facet("inherit"):
- for ancestor in self.ancestry():
- if self.universe.contents[ancestor].has_facet(facet):
- return self.universe.contents[ancestor].get(facet)
- else:
- return default
-
- def getboolean(self, facet, default=None):
- """Retrieve values as boolean type."""
- if default is None:
- default = False
- if self.origin.data.has_option(self.key, facet):
- return self.origin.data.getboolean(self.key, facet)
- elif self.has_facet("inherit"):
- for ancestor in self.ancestry():
- if self.universe.contents[ancestor].has_facet(facet):
- return self.universe.contents[ancestor].getboolean(facet)
- else:
- return default
-
- def getint(self, facet, default=None):
- """Return values as int type."""
- if default is None:
- default = 0
- if self.origin.data.has_option(self.key, facet):
- return self.origin.data.getint(self.key, facet)
- elif self.has_facet("inherit"):
- for ancestor in self.ancestry():
- if self.universe.contents[ancestor].has_facet(facet):
- return self.universe.contents[ancestor].getint(facet)
- else:
- return default
-
- def getfloat(self, facet, default=None):
- """Return values as float type."""
- if default is None:
- default = 0.0
- if self.origin.data.has_option(self.key, facet):
- return self.origin.data.getfloat(self.key, facet)
- elif self.has_facet("inherit"):
- for ancestor in self.ancestry():
- if self.universe.contents[ancestor].has_facet(facet):
- return self.universe.contents[ancestor].getfloat(facet)
- else:
- return default
-
- def getlist(self, facet, default=None):
- """Return values as list type."""
- if default is None:
- default = []
- value = self.get(facet)
- if value:
- return mudpy.data.makelist(value)
- else:
- return default
-
- def getdict(self, facet, default=None):
- """Return values as dict type."""
- if default is None:
- default = {}
- value = self.get(facet)
- if value:
- return mudpy.data.makedict(value)
- else:
- return default
-
- def set(self, facet, value):
- """Set values."""
- if not self.has_facet(facet) or not self.get(facet) == value:
- if not type(value) is str:
- value = repr(value)
- self.origin.data.set(self.key, facet, value)
- self.origin.modified = True
-
- def append(self, facet, value):
- """Append value to a list."""
- if not type(value) is str:
- value = repr(value)
- newlist = self.getlist(facet)
- newlist.append(value)
- self.set(facet, newlist)
-
- def send(
- self,
- message,
- eol="$(eol)",
- raw=False,
- flush=False,
- add_prompt=True,
- just_prompt=False,
- add_terminator=False,
- prepend_padding=True
- ):
- """Convenience method to pass messages to an owner."""
- if self.owner:
- self.owner.send(
- message,
- eol,
- raw,
- flush,
- add_prompt,
- just_prompt,
- add_terminator,
- prepend_padding
- )
-
- def can_run(self, command):
- """Check if the user can run this command object."""
-
- # has to be in the commands category
- if command not in self.universe.categories["command"].values():
- result = False
-
- # avatars of administrators can run any command
- elif self.owner and self.owner.account.getboolean("administrator"):
- result = True
-
- # everyone can run non-administrative commands
- elif not command.getboolean("administrative"):
- result = True
-
- # otherwise the command cannot be run by this actor
- else:
- result = False
-
- # pass back the result
- return result
-
- def update_location(self):
- """Make sure the location's contents contain this element."""
- location = self.get("location")
- if location in self.universe.contents:
- self.universe.contents[location].contents[self.key] = self
-
- def clean_contents(self):
- """Make sure the element's contents aren't bogus."""
- for element in self.contents.values():
- if element.get("location") != self.key:
- del self.contents[element.key]
-
- def go_to(self, location):
- """Relocate the element to a specific location."""
- current = self.get("location")
- if current and self.key in self.universe.contents[current].contents:
- del universe.contents[current].contents[self.key]
- if location in self.universe.contents:
- self.set("location", location)
- self.universe.contents[location].contents[self.key] = self
- self.look_at(location)
-
- def go_home(self):
- """Relocate the element to its default location."""
- self.go_to(self.get("default_location"))
- self.echo_to_location(
- "You suddenly realize that " + self.get("name") + " is here."
- )
-
- def move_direction(self, direction):
- """Relocate the element in a specified direction."""
- self.echo_to_location(
- self.get(
- "name"
- ) + " exits " + self.universe.categories[
- "internal"
- ][
- "directions"
- ].getdict(
- direction
- )[
- "exit"
- ] + "."
- )
- self.send(
- "You exit " + self.universe.categories[
- "internal"
- ][
- "directions"
- ].getdict(
- direction
- )[
- "exit"
- ] + ".",
- add_prompt=False
- )
- self.go_to(
- self.universe.contents[
- self.get("location")].link_neighbor(direction)
- )
- self.echo_to_location(
- self.get(
- "name"
- ) + " arrives from " + self.universe.categories[
- "internal"
- ][
- "directions"
- ].getdict(
- direction
- )[
- "enter"
- ] + "."
- )
-
- def look_at(self, key):
- """Show an element to another element."""
- if self.owner:
- element = self.universe.contents[key]
- message = ""
- name = element.get("name")
- if name:
- message += "$(cyn)" + name + "$(nrm)$(eol)"
- description = element.get("description")
- if description:
- message += description + "$(eol)"
- portal_list = list(element.portals().keys())
- if portal_list:
- portal_list.sort()
- message += "$(cyn)[ Exits: " + ", ".join(
- portal_list
- ) + " ]$(nrm)$(eol)"
- for element in self.universe.contents[
- self.get("location")
- ].contents.values():
- if element.getboolean("is_actor") and element is not self:
- message += "$(yel)" + element.get(
- "name"
- ) + " is here.$(nrm)$(eol)"
- elif element is not self:
- message += "$(grn)" + element.get(
- "impression"
- ) + "$(nrm)$(eol)"
- self.send(message)
-
- def portals(self):
- """Map the portal directions for a room to neighbors."""
- portals = {}
- if re.match("""^location:-?\d+,-?\d+,-?\d+$""", self.key):
- coordinates = [(int(x))
- for x in self.key.split(":")[1].split(",")]
- directions = self.universe.categories["internal"]["directions"]
- offsets = dict(
- [
- (
- x, directions.getdict(x)["vector"]
- ) for x in directions.facets()
- ]
- )
- for portal in self.getlist("gridlinks"):
- adjacent = map(lambda c, o: c + o,
- coordinates, offsets[portal])
- neighbor = "location:" + ",".join(
- [(str(x)) for x in adjacent]
- )
- if neighbor in self.universe.contents:
- portals[portal] = neighbor
- for facet in self.facets():
- if facet.startswith("link_"):
- neighbor = self.get(facet)
- if neighbor in self.universe.contents:
- portal = facet.split("_")[1]
- portals[portal] = neighbor
- return portals
-
- def link_neighbor(self, direction):
- """Return the element linked in a given direction."""
- portals = self.portals()
- if direction in portals:
- return portals[direction]
-
- def echo_to_location(self, message):
- """Show a message to other elements in the current location."""
- for element in self.universe.contents[
- self.get("location")
- ].contents.values():
- if element is not self:
- element.send(message)
-
-
-class Universe:
-
- """The universe."""
-
- def __init__(self, filename="", load=False):
- """Initialize the universe."""
- self.categories = {}
- self.contents = {}
- self.default_origins = {}
- self.loglines = []
- self.private_files = []
- self.reload_flag = False
- self.startdir = os.getcwd()
- self.terminate_flag = False
- self.userlist = []
- if not filename:
- possible_filenames = [
- ".mudpyrc",
- ".mudpy/mudpyrc",
- ".mudpy/mudpy.conf",
- "mudpy.conf",
- "etc/mudpy.conf",
- "/usr/local/mudpy/mudpy.conf",
- "/usr/local/mudpy/etc/mudpy.conf",
- "/etc/mudpy/mudpy.conf",
- "/etc/mudpy.conf"
- ]
- for filename in possible_filenames:
- if os.access(filename, os.R_OK):
- break
- if not os.path.isabs(filename):
- filename = os.path.join(self.startdir, filename)
- self.filename = filename
- if load:
- self.load()
-
- def load(self):
- """Load universe data from persistent storage."""
-
- # the files dict must exist and filename needs to be read-only
- if not hasattr(
- self, "files"
- ) or not (
- self.filename in self.files and self.files[
- self.filename
- ].is_writeable()
- ):
-
- # clear out all read-only files
- if hasattr(self, "files"):
- for data_filename in list(self.files.keys()):
- if not self.files[data_filename].is_writeable():
- del self.files[data_filename]
-
- # start loading from the initial file
- mudpy.data.DataFile(self.filename, self)
-
- # make a list of inactive avatars
- inactive_avatars = []
- for account in self.categories["account"].values():
- inactive_avatars += [
- (self.contents[x]) for x in account.getlist("avatars")
- ]
- for user in self.userlist:
- if user.avatar in inactive_avatars:
- inactive_avatars.remove(user.avatar)
-
- # go through all elements to clear out inactive avatar locations
- for element in self.contents.values():
- location = element.get("location")
- if element in inactive_avatars and location:
- if location in self.contents and element.key in self.contents[
- location
- ].contents:
- del self.contents[location].contents[element.key]
- element.set("default_location", location)
- element.remove_facet("location")
-
- # another pass to straighten out all the element contents
- for element in self.contents.values():
- element.update_location()
- element.clean_contents()
-
- def new(self):
- """Create a new, empty Universe (the Big Bang)."""
- new_universe = Universe()
- for attribute in vars(self).keys():
- exec("new_universe." + attribute + " = self." + attribute)
- new_universe.reload_flag = False
- del self
- return new_universe
-
- def save(self):
- """Save the universe to persistent storage."""
- for key in self.files:
- self.files[key].save()
-
- def initialize_server_socket(self):
- """Create and open the listening socket."""
-
- # need to know the local address and port number for the listener
- host = self.categories["internal"]["network"].get("host")
- port = self.categories["internal"]["network"].getint("port")
-
- # if no host was specified, bind to all local addresses (preferring
- # ipv6)
- if not host:
- if socket.has_ipv6:
- host = "::"
- else:
- host = "0.0.0.0"
-
- # figure out if this is ipv4 or v6
- family = socket.getaddrinfo(host, port)[0][0]
- if family is socket.AF_INET6 and not socket.has_ipv6:
- log("No support for IPv6 address %s (use IPv4 instead)." % host)
-
- # create a new stream-type socket object
- self.listening_socket = socket.socket(family, socket.SOCK_STREAM)
-
- # set the socket options to allow existing open ones to be
- # reused (fixes a bug where the server can't bind for a minute
- # when restarting on linux systems)
- self.listening_socket.setsockopt(
- socket.SOL_SOCKET, socket.SO_REUSEADDR, 1
- )
-
- # bind the socket to to our desired server ipa and port
- self.listening_socket.bind((host, port))
-
- # disable blocking so we can proceed whether or not we can
- # send/receive
- self.listening_socket.setblocking(0)
-
- # start listening on the socket
- self.listening_socket.listen(1)
-
- # note that we're now ready for user connections
- log(
- "Listening for Telnet connections on: " +
- host + ":" + str(port)
- )
-
- def get_time(self):
- """Convenience method to get the elapsed time counter."""
- return self.categories["internal"]["counters"].getint("elapsed")
-
-
-class User:
-
- """This is a connected user."""
-
- def __init__(self):
- """Default values for the in-memory user variables."""
- self.account = None
- self.address = ""
- self.authenticated = False
- self.avatar = None
- self.columns = 79
- self.connection = None
- self.error = ""
- self.input_queue = []
- self.last_address = ""
- self.last_input = universe.get_time()
- self.menu_choices = {}
- self.menu_seen = False
- self.negotiation_pause = 0
- self.output_queue = []
- self.partial_input = b""
- self.password_tries = 0
- self.state = "initial"
- self.telopts = {}
-
- def quit(self):
- """Log, close the connection and remove."""
- if self.account:
- name = self.account.get("name")
- else:
- name = ""
- if name:
- message = "User " + name
- else:
- message = "An unnamed user"
- message += " logged out."
- log(message, 2)
- self.deactivate_avatar()
- self.connection.close()
- self.remove()
-
- def check_idle(self):
- """Warn or disconnect idle users as appropriate."""
- idletime = universe.get_time() - self.last_input
- linkdead_dict = universe.categories["internal"]["time"].getdict(
- "linkdead"
- )
- if self.state in linkdead_dict:
- linkdead_state = self.state
- else:
- linkdead_state = "default"
- if idletime > linkdead_dict[linkdead_state]:
- self.send(
- "$(eol)$(red)You've done nothing for far too long... goodbye!"
- + "$(nrm)$(eol)",
- flush=True,
- add_prompt=False
- )
- logline = "Disconnecting "
- if self.account and self.account.get("name"):
- logline += self.account.get("name")
- else:
- logline += "an unknown user"
- logline += (" after idling too long in the " + self.state
- + " state.")
- log(logline, 2)
- self.state = "disconnecting"
- self.menu_seen = False
- idle_dict = universe.categories["internal"]["time"].getdict("idle")
- if self.state in idle_dict:
- idle_state = self.state
- else:
- idle_state = "default"
- if idletime == idle_dict[idle_state]:
- self.send(
- "$(eol)$(red)If you continue to be unproductive, "
- + "you'll be shown the door...$(nrm)$(eol)"
- )
-
- def reload(self):
- """Save, load a new user and relocate the connection."""
-
- # get out of the list
- self.remove()
-
- # create a new user object
- new_user = User()
-
- # set everything equivalent
- for attribute in vars(self).keys():
- exec("new_user." + attribute + " = self." + attribute)
-
- # the avatar needs a new owner
- if new_user.avatar:
- new_user.avatar.owner = new_user
-
- # add it to the list
- universe.userlist.append(new_user)
-
- # get rid of the old user object
- del(self)
-
- def replace_old_connections(self):
- """Disconnect active users with the same name."""
-
- # the default return value
- return_value = False
-
- # iterate over each user in the list
- for old_user in universe.userlist:
-
- # the name is the same but it's not us
- if hasattr(
- old_user, "account"
- ) and old_user.account and old_user.account.get(
- "name"
- ) == self.account.get(
- "name"
- ) and old_user is not self:
-
- # make a note of it
- log(
- "User " + self.account.get(
- "name"
- ) + " reconnected--closing old connection to "
- + old_user.address + ".",
- 2
- )
- old_user.send(
- "$(eol)$(red)New connection from " + self.address
- + ". Terminating old connection...$(nrm)$(eol)",
- flush=True,
- add_prompt=False
- )
-
- # close the old connection
- old_user.connection.close()
-
- # replace the old connection with this one
- old_user.send(
- "$(eol)$(red)Taking over old connection from "
- + old_user.address + ".$(nrm)"
- )
- old_user.connection = self.connection
- old_user.last_address = old_user.address
- old_user.address = self.address
-
- # take this one out of the list and delete
- self.remove()
- del(self)
- return_value = True
- break
-
- # true if an old connection was replaced, false if not
- return return_value
-
- def authenticate(self):
- """Flag the user as authenticated and disconnect duplicates."""
- if self.state is not "authenticated":
- log("User " + self.account.get("name") + " logged in.", 2)
- self.authenticated = True
- if self.account.subkey in universe.categories[
- "internal"
- ][
- "limits"
- ].getlist(
- "default_admins"
- ):
- self.account.set("administrator", "True")
-
- def show_menu(self):
- """Send the user their current menu."""
- if not self.menu_seen:
- self.menu_choices = get_menu_choices(self)
- self.send(
- get_menu(self.state, self.error, self.menu_choices),
- "",
- add_terminator=True
- )
- self.menu_seen = True
- self.error = False
- self.adjust_echoing()
-
- def adjust_echoing(self):
- """Adjust echoing to match state menu requirements."""
- if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_ECHO,
- mudpy.telnet.US):
- if menu_echo_on(self.state):
- mudpy.telnet.disable(self, mudpy.telnet.TELOPT_ECHO,
- mudpy.telnet.US)
- elif not menu_echo_on(self.state):
- mudpy.telnet.enable(self, mudpy.telnet.TELOPT_ECHO,
- mudpy.telnet.US)
-
- def remove(self):
- """Remove a user from the list of connected users."""
- universe.userlist.remove(self)
-
- def send(
- self,
- output,
- eol="$(eol)",
- raw=False,
- flush=False,
- add_prompt=True,
- just_prompt=False,
- add_terminator=False,
- prepend_padding=True
- ):
- """Send arbitrary text to a connected user."""
-
- # unless raw mode is on, clean it up all nice and pretty
- if not raw:
-
- # strip extra $(eol) off if present
- while output.startswith("$(eol)"):
- output = output[6:]
- while output.endswith("$(eol)"):
- output = output[:-6]
- extra_lines = output.find("$(eol)$(eol)$(eol)")
- while extra_lines > -1:
- output = output[:extra_lines] + output[extra_lines + 6:]
- extra_lines = output.find("$(eol)$(eol)$(eol)")
-
- # start with a newline, append the message, then end
- # with the optional eol string passed to this function
- # and the ansi escape to return to normal text
- if not just_prompt and prepend_padding:
- if (not self.output_queue or not
- self.output_queue[-1].endswith(b"\r\n")):
- output = "$(eol)" + output
- elif not self.output_queue[-1].endswith(
- b"\r\n\x1b[0m\r\n"
- ) and not self.output_queue[-1].endswith(
- b"\r\n\r\n"
- ):
- output = "$(eol)" + output
- output += eol + chr(27) + "[0m"
-
- # tack on a prompt if active
- if self.state == "active":
- if not just_prompt:
- output += "$(eol)"
- if add_prompt:
- output += "> "
- mode = self.avatar.get("mode")
- if mode:
- output += "(" + mode + ") "
-
- # find and replace macros in the output
- output = replace_macros(self, output)
-
- # wrap the text at the client's width (min 40, 0 disables)
- if self.columns:
- if self.columns < 40:
- wrap = 40
- else:
- wrap = self.columns
- output = wrap_ansi_text(output, wrap)
-
- # if supported by the client, encode it utf-8
- if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_BINARY,
- mudpy.telnet.US):
- encoded_output = output.encode("utf-8")
-
- # otherwise just send ascii
- else:
- encoded_output = output.encode("ascii", "replace")
-
- # end with a terminator if requested
- if add_prompt or add_terminator:
- if mudpy.telnet.is_enabled(
- self, mudpy.telnet.TELOPT_EOR, mudpy.telnet.US):
- encoded_output += mudpy.telnet.telnet_proto(
- mudpy.telnet.IAC, mudpy.telnet.EOR)
- elif not mudpy.telnet.is_enabled(
- self, mudpy.telnet.TELOPT_SGA, mudpy.telnet.US):
- encoded_output += mudpy.telnet.telnet_proto(
- mudpy.telnet.IAC, mudpy.telnet.GA)
-
- # and tack it onto the queue
- self.output_queue.append(encoded_output)
-
- # if this is urgent, flush all pending output
- if flush:
- self.flush()
-
- # just dump raw bytes as requested
- else:
- self.output_queue.append(output)
- self.flush()
-
- def pulse(self):
- """All the things to do to the user per increment."""
-
- # if the world is terminating, disconnect
- if universe.terminate_flag:
- self.state = "disconnecting"
- self.menu_seen = False
-
- # check for an idle connection and act appropriately
- else:
- self.check_idle()
-
- # if output is paused, decrement the counter
- if self.state == "initial":
- if self.negotiation_pause:
- self.negotiation_pause -= 1
- else:
- self.state = "entering_account_name"
-
- # show the user a menu as needed
- elif not self.state == "active":
- self.show_menu()
-
- # flush any pending output in the queue
- self.flush()
-
- # disconnect users with the appropriate state
- if self.state == "disconnecting":
- self.quit()
-
- # check for input and add it to the queue
- self.enqueue_input()
-
- # there is input waiting in the queue
- if self.input_queue:
- handle_user_input(self)
-
- def flush(self):
- """Try to send the last item in the queue and remove it."""
- if self.output_queue:
- try:
- self.connection.send(self.output_queue[0])
- del self.output_queue[0]
- except BrokenPipeError:
- if self.account and self.account.get("name"):
- account = self.account.get("name")
- else:
- account = "an unknown user"
- log("Broken pipe sending to %s." % account, 7)
- self.state = "disconnecting"
-
- def enqueue_input(self):
- """Process and enqueue any new input."""
-
- # check for some input
- try:
- raw_input = self.connection.recv(1024)
- except (BlockingIOError, OSError):
- raw_input = b""
-
- # we got something
- if raw_input:
-
- # tack this on to any previous partial
- self.partial_input += raw_input
-
- # reply to and remove any IAC negotiation codes
- mudpy.telnet.negotiate_telnet_options(self)
-
- # separate multiple input lines
- new_input_lines = self.partial_input.split(b"\n")
-
- # if input doesn't end in a newline, replace the
- # held partial input with the last line of it
- if not self.partial_input.endswith(b"\n"):
- self.partial_input = new_input_lines.pop()
-
- # otherwise, chop off the extra null input and reset
- # the held partial input
- else:
- new_input_lines.pop()
- self.partial_input = b""
-
- # iterate over the remaining lines
- for line in new_input_lines:
-
- # strip off extra whitespace
- line = line.strip()
-
- # log non-printable characters remaining
- if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_BINARY,
- mudpy.telnet.HIM):
- asciiline = b"".join(
- filter(lambda x: b" " <= x <= b"~", line))
- if line != asciiline:
- logline = "Non-ASCII characters from "
- if self.account and self.account.get("name"):
- logline += self.account.get("name") + ": "
- else:
- logline += "unknown user: "
- logline += repr(line)
- log(logline, 4)
- line = asciiline
-
- try:
- line = line.decode("utf-8")
- except UnicodeDecodeError:
- logline = "Non-UTF-8 characters from "
- if self.account and self.account.get("name"):
- logline += self.account.get("name") + ": "
- else:
- logline += "unknown user: "
- logline += repr(line)
- log(logline, 4)
- return
-
- line = unicodedata.normalize("NFKC", line)
-
- # put on the end of the queue
- self.input_queue.append(line)
-
- def new_avatar(self):
- """Instantiate a new, unconfigured avatar for this user."""
- counter = 0
- while "avatar:" + self.account.get("name") + ":" + str(
- counter
- ) in universe.categories["actor"].keys():
- counter += 1
- self.avatar = Element(
- "actor:avatar:" + self.account.get("name") + ":" + str(
- counter
- ),
- universe
- )
- self.avatar.append("inherit", "archetype:avatar")
- self.account.append("avatars", self.avatar.key)
-
- def delete_avatar(self, avatar):
- """Remove an avatar from the world and from the user's list."""
- if self.avatar is universe.contents[avatar]:
- self.avatar = None
- universe.contents[avatar].destroy()
- avatars = self.account.getlist("avatars")
- avatars.remove(avatar)
- self.account.set("avatars", avatars)
-
- def activate_avatar_by_index(self, index):
- """Enter the world with a particular indexed avatar."""
- self.avatar = universe.contents[
- self.account.getlist("avatars")[index]]
- self.avatar.owner = self
- self.state = "active"
- self.avatar.go_home()
-
- def deactivate_avatar(self):
- """Have the active avatar leave the world."""
- if self.avatar:
- current = self.avatar.get("location")
- if current:
- self.avatar.set("default_location", current)
- self.avatar.echo_to_location(
- "You suddenly wonder where " + self.avatar.get(
- "name"
- ) + " went."
- )
- del universe.contents[current].contents[self.avatar.key]
- self.avatar.remove_facet("location")
- self.avatar.owner = None
- self.avatar = None
-
- def destroy(self):
- """Destroy the user and associated avatars."""
- for avatar in self.account.getlist("avatars"):
- self.delete_avatar(avatar)
- self.account.destroy()
-
- def list_avatar_names(self):
- """List names of assigned avatars."""
- return [
- universe.contents[avatar].get(
- "name"
- ) for avatar in self.account.getlist("avatars")
- ]
-
-
-def broadcast(message, add_prompt=True):
- """Send a message to all connected users."""
- for each_user in universe.userlist:
- each_user.send("$(eol)" + message, add_prompt=add_prompt)
-
-
-def log(message, level=0):
- """Log a message."""
-
- # a couple references we need
- file_name = universe.categories["internal"]["logging"].get("file")
- max_log_lines = universe.categories["internal"]["logging"].getint(
- "max_log_lines"
- )
- syslog_name = universe.categories["internal"]["logging"].get("syslog")
- timestamp = time.asctime()[4:19]
-
- # turn the message into a list of lines
- lines = filter(
- lambda x: x != "", [(x.rstrip()) for x in message.split("\n")]
- )
-
- # send the timestamp and line to a file
- if file_name:
- if not os.path.isabs(file_name):
- file_name = os.path.join(universe.startdir, file_name)
- file_descriptor = codecs.open(file_name, "a", "utf-8")
- for line in lines:
- file_descriptor.write(timestamp + " " + line + "\n")
- file_descriptor.flush()
- file_descriptor.close()
-
- # send the timestamp and line to standard output
- if universe.categories["internal"]["logging"].getboolean("stdout"):
- for line in lines:
- print(timestamp + " " + line)
-
- # send the line to the system log
- if syslog_name:
- syslog.openlog(
- syslog_name.encode("utf-8"),
- syslog.LOG_PID,
- syslog.LOG_INFO | syslog.LOG_DAEMON
- )
- for line in lines:
- syslog.syslog(line)
- syslog.closelog()
-
- # display to connected administrators
- for user in universe.userlist:
- if user.state == "active" and user.account.getboolean(
- "administrator"
- ) and user.account.getint("loglevel") <= level:
- # iterate over every line in the message
- full_message = ""
- for line in lines:
- full_message += (
- "$(bld)$(red)" + timestamp + " "
- + line.replace("$(", "$_(") + "$(nrm)$(eol)")
- user.send(full_message, flush=True)
-
- # add to the recent log list
- for line in lines:
- while 0 < len(universe.loglines) >= max_log_lines:
- del universe.loglines[0]
- universe.loglines.append((level, timestamp + " " + line))
-
-
-def get_loglines(level, start, stop):
- """Return a specific range of loglines filtered by level."""
-
- # filter the log lines
- loglines = filter(lambda x: x[0] >= level, universe.loglines)
-
- # we need these in several places
- total_count = str(len(universe.loglines))
- filtered_count = len(loglines)
-
- # don't proceed if there are no lines
- if filtered_count:
-
- # can't start before the begining or at the end
- if start > filtered_count:
- start = filtered_count
- if start < 1:
- start = 1
-
- # can't stop before we start
- if stop > start:
- stop = start
- elif stop < 1:
- stop = 1
-
- # some preamble
- message = "There are " + str(total_count)
- message += " log lines in memory and " + str(filtered_count)
- message += " at or above level " + str(level) + "."
- message += " The matching lines from " + str(stop) + " to "
- message += str(start) + " are:$(eol)$(eol)"
-
- # add the text from the selected lines
- if stop > 1:
- range_lines = loglines[-start:-(stop - 1)]
- else:
- range_lines = loglines[-start:]
- for line in range_lines:
- message += " (" + str(line[0]) + ") " + line[1].replace(
- "$(", "$_("
- ) + "$(eol)"
-
- # there were no lines
- else:
- message = "None of the " + str(total_count)
- message += " lines in memory matches your request."
-
- # pass it back
- return message
-
-
-def glyph_columns(character):
- """Convenience function to return the column width of a glyph."""
- if unicodedata.east_asian_width(character) in "FW":
- return 2
- else:
- return 1
-
-
-def wrap_ansi_text(text, width):
- """Wrap text with arbitrary width while ignoring ANSI colors."""
-
- # the current position in the entire text string, including all
- # characters, printable or otherwise
- abs_pos = 0
-
- # the current text position relative to the begining of the line,
- # ignoring color escape sequences
- rel_pos = 0
-
- # the absolute position of the most recent whitespace character
- last_whitespace = 0
-
- # whether the current character is part of a color escape sequence
- escape = False
-
- # normalize any potentially composited unicode before we count it
- text = unicodedata.normalize("NFKC", text)
-
- # iterate over each character from the begining of the text
- for each_character in text:
-
- # the current character is the escape character
- if each_character == "\x1b" and not escape:
- escape = True
-
- # the current character is within an escape sequence
- elif escape:
-
- # the current character is m, which terminates the
- # escape sequence
- if each_character == "m":
- escape = False
-
- # the current character is a newline, so reset the relative
- # position (start a new line)
- elif each_character == "\n":
- rel_pos = 0
- last_whitespace = abs_pos
-
- # the current character meets the requested maximum line width,
- # so we need to backtrack and find a space at which to wrap;
- # special care is taken to avoid an off-by-one in case the
- # current character is a double-width glyph
- elif each_character != "\r" and (
- rel_pos >= width or (
- rel_pos >= width - 1 and glyph_columns(
- each_character
- ) == 2
- )
- ):
-
- # it's always possible we landed on whitespace
- if unicodedata.category(each_character) in ("Cc", "Zs"):
- last_whitespace = abs_pos
-
- # insert an eol in place of the space
- text = text[:last_whitespace] + "\r\n" + text[last_whitespace + 1:]
-
- # increase the absolute position because an eol is two
- # characters but the space it replaced was only one
- abs_pos += 1
-
- # now we're at the begining of a new line, plus the
- # number of characters wrapped from the previous line
- rel_pos = 0
- for remaining_characters in text[last_whitespace:abs_pos]:
- rel_pos += glyph_columns(remaining_characters)
-
- # as long as the character is not a carriage return and the
- # other above conditions haven't been met, count it as a
- # printable character
- elif each_character != "\r":
- rel_pos += glyph_columns(each_character)
- if unicodedata.category(each_character) in ("Cc", "Zs"):
- last_whitespace = abs_pos
-
- # increase the absolute position for every character
- abs_pos += 1
-
- # return the newly-wrapped text
- return text
-
-
-def weighted_choice(data):
- """Takes a dict weighted by value and returns a random key."""
-
- # this will hold our expanded list of keys from the data
- expanded = []
-
- # create the expanded list of keys
- for key in data.keys():
- for count in range(data[key]):
- expanded.append(key)
-
- # return one at random
- return random.choice(expanded)
-
-
-def random_name():
- """Returns a random character name."""
-
- # the vowels and consonants needed to create romaji syllables
- vowels = [
- "a",
- "i",
- "u",
- "e",
- "o"
- ]
- consonants = [
- "'",
- "k",
- "z",
- "s",
- "sh",
- "z",
- "j",
- "t",
- "ch",
- "ts",
- "d",
- "n",
- "h",
- "f",
- "m",
- "y",
- "r",
- "w"
- ]
-
- # this dict will hold our weighted list of syllables
- syllables = {}
-
- # generate the list with an even weighting
- for consonant in consonants:
- for vowel in vowels:
- syllables[consonant + vowel] = 1
-
- # we'll build the name into this string
- name = ""
-
- # create a name of random length from the syllables
- for syllable in range(random.randrange(2, 6)):
- name += weighted_choice(syllables)
-
- # strip any leading quotemark, capitalize and return the name
- return name.strip("'").capitalize()
-
-
-def replace_macros(user, text, is_input=False):
- """Replaces macros in text output."""
-
- # third person pronouns
- pronouns = {
- "female": {"obj": "her", "pos": "hers", "sub": "she"},
- "male": {"obj": "him", "pos": "his", "sub": "he"},
- "neuter": {"obj": "it", "pos": "its", "sub": "it"}
- }
-
- # a dict of replacement macros
- macros = {
- "eol": "\r\n",
- "bld": chr(27) + "[1m",
- "nrm": chr(27) + "[0m",
- "blk": chr(27) + "[30m",
- "blu": chr(27) + "[34m",
- "cyn": chr(27) + "[36m",
- "grn": chr(27) + "[32m",
- "mgt": chr(27) + "[35m",
- "red": chr(27) + "[31m",
- "yel": chr(27) + "[33m",
- }
-
- # add dynamic macros where possible
- if user.account:
- account_name = user.account.get("name")
- if account_name:
- macros["account"] = account_name
- if user.avatar:
- avatar_gender = user.avatar.get("gender")
- if avatar_gender:
- macros["tpop"] = pronouns[avatar_gender]["obj"]
- macros["tppp"] = pronouns[avatar_gender]["pos"]
- macros["tpsp"] = pronouns[avatar_gender]["sub"]
-
- # loop until broken
- while True:
-
- # find and replace per the macros dict
- macro_start = text.find("$(")
- if macro_start == -1:
- break
- macro_end = text.find(")", macro_start) + 1
- macro = text[macro_start + 2:macro_end - 1]
- if macro in macros.keys():
- replacement = macros[macro]
-
- # this is how we handle local file inclusion (dangerous!)
- elif macro.startswith("inc:"):
- incfile = mudpy.data.find_file(macro[4:], universe=universe)
- if os.path.exists(incfile):
- incfd = codecs.open(incfile, "r", "utf-8")
- replacement = ""
- for line in incfd:
- if line.endswith("\n") and not line.endswith("\r\n"):
- line = line.replace("\n", "\r\n")
- replacement += line
- # lose the trailing eol
- replacement = replacement[:-2]
- else:
- replacement = ""
- log("Couldn't read included " + incfile + " file.", 6)
-
- # if we get here, log and replace it with null
- else:
- replacement = ""
- if not is_input:
- log("Unexpected replacement macro " +
- macro + " encountered.", 6)
-
- # and now we act on the replacement
- text = text.replace("$(" + macro + ")", replacement)
-
- # replace the look-like-a-macro sequence
- text = text.replace("$_(", "$(")
-
- return text
-
-
-def escape_macros(text):
- """Escapes replacement macros in text."""
- return text.replace("$(", "$_(")
-
-
-def first_word(text, separator=" "):
- """Returns a tuple of the first word and the rest."""
- if text:
- if text.find(separator) > 0:
- return text.split(separator, 1)
- else:
- return text, ""
- else:
- return "", ""
-
-
-def on_pulse():
- """The things which should happen on each pulse, aside from reloads."""
-
- # open the listening socket if it hasn't been already
- if not hasattr(universe, "listening_socket"):
- universe.initialize_server_socket()
-
- # assign a user if a new connection is waiting
- user = check_for_connection(universe.listening_socket)
- if user:
- universe.userlist.append(user)
-
- # iterate over the connected users
- for user in universe.userlist:
- user.pulse()
-
- # add an element for counters if it doesn't exist
- if "counters" not in universe.categories["internal"]:
- universe.categories["internal"]["counters"] = Element(
- "internal:counters", universe
- )
-
- # update the log every now and then
- if not universe.categories["internal"]["counters"].getint("mark"):
- log(str(len(universe.userlist)) + " connection(s)")
- universe.categories["internal"]["counters"].set(
- "mark", universe.categories["internal"]["time"].getint(
- "frequency_log"
- )
- )
- else:
- universe.categories["internal"]["counters"].set(
- "mark", universe.categories["internal"]["counters"].getint(
- "mark"
- ) - 1
- )
-
- # periodically save everything
- if not universe.categories["internal"]["counters"].getint("save"):
- universe.save()
- universe.categories["internal"]["counters"].set(
- "save", universe.categories["internal"]["time"].getint(
- "frequency_save"
- )
- )
- else:
- universe.categories["internal"]["counters"].set(
- "save", universe.categories["internal"]["counters"].getint(
- "save"
- ) - 1
- )
-
- # pause for a configurable amount of time (decimal seconds)
- time.sleep(universe.categories["internal"]
- ["time"].getfloat("increment"))
-
- # increase the elapsed increment counter
- universe.categories["internal"]["counters"].set(
- "elapsed", universe.categories["internal"]["counters"].getint(
- "elapsed"
- ) + 1
- )
-
-
-def reload_data():
- """Reload all relevant objects."""
- for user in universe.userlist[:]:
- user.reload()
- for element in universe.contents.values():
- if element.origin.is_writeable():
- element.reload()
- universe.load()
-
-
-def check_for_connection(listening_socket):
- """Check for a waiting connection and return a new user object."""
-
- # try to accept a new connection
- try:
- connection, address = listening_socket.accept()
- except BlockingIOError:
- return None
-
- # note that we got one
- log("Connection from " + address[0], 2)
-
- # disable blocking so we can proceed whether or not we can send/receive
- connection.setblocking(0)
-
- # create a new user object
- user = User()
-
- # associate this connection with it
- user.connection = connection
-
- # set the user's ipa from the connection's ipa
- user.address = address[0]
-
- # let the client know we WILL EOR (RFC 885)
- mudpy.telnet.enable(user, mudpy.telnet.TELOPT_EOR, mudpy.telnet.US)
- user.negotiation_pause = 2
-
- # return the new user object
- return user
-
-
-def get_menu(state, error=None, choices=None):
- """Show the correct menu text to a user."""
-
- # make sure we don't reuse a mutable sequence by default
- if choices is None:
- choices = {}
-
- # get the description or error text
- message = get_menu_description(state, error)
-
- # get menu choices for the current state
- message += get_formatted_menu_choices(state, choices)
-
- # try to get a prompt, if it was defined
- message += get_menu_prompt(state)
-
- # throw in the default choice, if it exists
- message += get_formatted_default_menu_choice(state)
-
- # display a message indicating if echo is off
- message += get_echo_message(state)
-
- # return the assembly of various strings defined above
- return message
-
-
-def menu_echo_on(state):
- """True if echo is on, false if it is off."""
- return universe.categories["menu"][state].getboolean("echo", True)
-
-
-def get_echo_message(state):
- """Return a message indicating that echo is off."""
- if menu_echo_on(state):
- return ""
- else:
- return "(won't echo) "
-
-
-def get_default_menu_choice(state):
- """Return the default choice for a menu."""
- return universe.categories["menu"][state].get("default")
-
-
-def get_formatted_default_menu_choice(state):
- """Default menu choice foratted for inclusion in a prompt string."""
- default_choice = get_default_menu_choice(state)
- if default_choice:
- return "[$(red)" + default_choice + "$(nrm)] "
- else:
- return ""
-
-
-def get_menu_description(state, error):
- """Get the description or error text."""
-
- # an error condition was raised by the handler
- if error:
-
- # try to get an error message matching the condition
- # and current state
- description = universe.categories[
- "menu"][state].get("error_" + error)
- if not description:
- description = "That is not a valid choice..."
- description = "$(red)" + description + "$(nrm)"
-
- # there was no error condition
- else:
-
- # try to get a menu description for the current state
- description = universe.categories["menu"][state].get("description")
-
- # return the description or error message
- if description:
- description += "$(eol)$(eol)"
- return description
-
-
-def get_menu_prompt(state):
- """Try to get a prompt, if it was defined."""
- prompt = universe.categories["menu"][state].get("prompt")
- if prompt:
- prompt += " "
- return prompt
-
-
-def get_menu_choices(user):
- """Return a dict of choice:meaning."""
- menu = universe.categories["menu"][user.state]
- create_choices = menu.get("create")
- if create_choices:
- choices = eval(create_choices)
- else:
- choices = {}
- ignores = []
- options = {}
- creates = {}
- for facet in menu.facets():
- if facet.startswith("demand_") and not eval(
- universe.categories["menu"][user.state].get(facet)
- ):
- ignores.append(facet.split("_", 2)[1])
- elif facet.startswith("create_"):
- creates[facet] = facet.split("_", 2)[1]
- elif facet.startswith("choice_"):
- options[facet] = facet.split("_", 2)[1]
- for facet in creates.keys():
- if not creates[facet] in ignores:
- choices[creates[facet]] = eval(menu.get(facet))
- for facet in options.keys():
- if not options[facet] in ignores:
- choices[options[facet]] = menu.get(facet)
- return choices
-
-
-def get_formatted_menu_choices(state, choices):
- """Returns a formatted string of menu choices."""
- choice_output = ""
- choice_keys = list(choices.keys())
- choice_keys.sort()
- for choice in choice_keys:
- choice_output += " [$(red)" + choice + "$(nrm)] " + choices[
- choice
- ] + "$(eol)"
- if choice_output:
- choice_output += "$(eol)"
- return choice_output
-
-
-def get_menu_branches(state):
- """Return a dict of choice:branch."""
- branches = {}
- for facet in universe.categories["menu"][state].facets():
- if facet.startswith("branch_"):
- branches[
- facet.split("_", 2)[1]
- ] = universe.categories["menu"][state].get(facet)
- return branches
-
-
-def get_default_branch(state):
- """Return the default branch."""
- return universe.categories["menu"][state].get("branch")
-
-
-def get_choice_branch(user, choice):
- """Returns the new state matching the given choice."""
- branches = get_menu_branches(user.state)
- if choice in branches.keys():
- return branches[choice]
- elif choice in user.menu_choices.keys():
- return get_default_branch(user.state)
- else:
- return ""
-
-
-def get_menu_actions(state):
- """Return a dict of choice:branch."""
- actions = {}
- for facet in universe.categories["menu"][state].facets():
- if facet.startswith("action_"):
- actions[
- facet.split("_", 2)[1]
- ] = universe.categories["menu"][state].get(facet)
- return actions
-
-
-def get_default_action(state):
- """Return the default action."""
- return universe.categories["menu"][state].get("action")
-
-
-def get_choice_action(user, choice):
- """Run any indicated script for the given choice."""
- actions = get_menu_actions(user.state)
- if choice in actions.keys():
- return actions[choice]
- elif choice in user.menu_choices.keys():
- return get_default_action(user.state)
- else:
- return ""
-
-
-def handle_user_input(user):
- """The main handler, branches to a state-specific handler."""
-
- # if the user's client echo is off, send a blank line for aesthetics
- if mudpy.telnet.is_enabled(user, mudpy.telnet.TELOPT_ECHO,
- mudpy.telnet.US):
- user.send("", add_prompt=False, prepend_padding=False)
-
- # check to make sure the state is expected, then call that handler
- if "handler_" + user.state in globals():
- exec("handler_" + user.state + "(user)")
- else:
- generic_menu_handler(user)
-
- # since we got input, flag that the menu/prompt needs to be redisplayed
- user.menu_seen = False
-
- # update the last_input timestamp while we're at it
- user.last_input = universe.get_time()
-
-
-def generic_menu_handler(user):
- """A generic menu choice handler."""
-
- # get a lower-case representation of the next line of input
- if user.input_queue:
- choice = user.input_queue.pop(0)
- if choice:
- choice = choice.lower()
- else:
- choice = ""
- if not choice:
- choice = get_default_menu_choice(user.state)
- if choice in user.menu_choices:
- exec(get_choice_action(user, choice))
- new_state = get_choice_branch(user, choice)
- if new_state:
- user.state = new_state
- else:
- user.error = "default"
-
-
-def handler_entering_account_name(user):
- """Handle the login account name."""
-
- # get the next waiting line of input
- input_data = user.input_queue.pop(0)
-
- # did the user enter anything?
- if input_data:
-
- # keep only the first word and convert to lower-case
- name = input_data.lower()
-
- # fail if there are non-alphanumeric characters
- if name != "".join(filter(
- lambda x: x >= "0" and x <= "9" or x >= "a" and x <= "z",
- name)):
- user.error = "bad_name"
-
- # if that account exists, time to request a password
- elif name in universe.categories["account"]:
- user.account = universe.categories["account"][name]
- user.state = "checking_password"
-
- # otherwise, this could be a brand new user
- else:
- user.account = Element("account:" + name, universe)
- user.account.set("name", name)
- log("New user: " + name, 2)
- user.state = "checking_new_account_name"
-
- # if the user entered nothing for a name, then buhbye
- else:
- user.state = "disconnecting"
-
-
-def handler_checking_password(user):
- """Handle the login account password."""
-
- # get the next waiting line of input
- input_data = user.input_queue.pop(0)
-
- # does the hashed input equal the stored hash?
- if mudpy.password.verify(input_data, user.account.get("passhash")):
-
- # if so, set the username and load from cold storage
- if not user.replace_old_connections():
- user.authenticate()
- user.state = "main_utility"
-
- # if at first your hashes don't match, try, try again
- elif user.password_tries < universe.categories[
- "internal"
- ][
- "limits"
- ].getint(
- "password_tries"
- ) - 1:
- user.password_tries += 1
- user.error = "incorrect"
-
- # we've exceeded the maximum number of password failures, so disconnect
- else:
- user.send(
- "$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)"
- )
- user.state = "disconnecting"
-
-
-def handler_entering_new_password(user):
- """Handle a new password entry."""
-
- # get the next waiting line of input
- input_data = user.input_queue.pop(0)
-
- # make sure the password is strong--at least one upper, one lower and
- # one digit, seven or more characters in length
- if len(input_data) > 6 and len(
- list(filter(lambda x: x >= "0" and x <= "9", input_data))
- ) and len(
- list(filter(lambda x: x >= "A" and x <= "Z", input_data))
- ) and len(
- list(filter(lambda x: x >= "a" and x <= "z", input_data))
- ):
-
- # hash and store it, then move on to verification
- user.account.set("passhash", mudpy.password.create(input_data))
- user.state = "verifying_new_password"
-
- # the password was weak, try again if you haven't tried too many times
- elif user.password_tries < universe.categories[
- "internal"
- ][
- "limits"
- ].getint(
- "password_tries"
- ) - 1:
- user.password_tries += 1
- user.error = "weak"
-
- # too many tries, so adios
- else:
- user.send(
- "$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)"
- )
- user.account.destroy()
- user.state = "disconnecting"
-
-
-def handler_verifying_new_password(user):
- """Handle the re-entered new password for verification."""
-
- # get the next waiting line of input
- input_data = user.input_queue.pop(0)
-
- # hash the input and match it to storage
- if mudpy.password.verify(input_data, user.account.get("passhash")):
- user.authenticate()
-
- # the hashes matched, so go active
- if not user.replace_old_connections():
- user.state = "main_utility"
-
- # go back to entering the new password as long as you haven't tried
- # too many times
- elif user.password_tries < universe.categories[
- "internal"
- ][
- "limits"
- ].getint(
- "password_tries"
- ) - 1:
- user.password_tries += 1
- user.error = "differs"
- user.state = "entering_new_password"
-
- # otherwise, sayonara
- else:
- user.send(
- "$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)"
- )
- user.account.destroy()
- user.state = "disconnecting"
-
-
-def handler_active(user):
- """Handle input for active users."""
-
- # get the next waiting line of input
- input_data = user.input_queue.pop(0)
-
- # is there input?
- if input_data:
-
- # split out the command and parameters
- actor = user.avatar
- mode = actor.get("mode")
- if mode and input_data.startswith("!"):
- command_name, parameters = first_word(input_data[1:])
- elif mode == "chat":
- command_name = "say"
- parameters = input_data
- else:
- command_name, parameters = first_word(input_data)
-
- # lowercase the command
- command_name = command_name.lower()
-
- # the command matches a command word for which we have data
- if command_name in universe.categories["command"]:
- command = universe.categories["command"][command_name]
- else:
- command = None
-
- # if it's allowed, do it
- if actor.can_run(command):
- exec(command.get("action"))
-
- # otherwise, give an error
- elif command_name:
- command_error(actor, input_data)
-
- # if no input, just idle back with a prompt
- else:
- user.send("", just_prompt=True)
-
-
-def command_halt(actor, parameters):
- """Halt the world."""
- if actor.owner:
-
- # see if there's a message or use a generic one
- if parameters:
- message = "Halting: " + parameters
- else:
- message = "User " + actor.owner.account.get(
- "name"
- ) + " halted the world."
-
- # let everyone know
- broadcast(message, add_prompt=False)
- log(message, 8)
-
- # set a flag to terminate the world
- universe.terminate_flag = True
-
-
-def command_reload(actor):
- """Reload all code modules, configs and data."""
- if actor.owner:
-
- # let the user know and log
- actor.send("Reloading all code modules, configs and data.")
- log(
- "User " +
- actor.owner.account.get("name") + " reloaded the world.",
- 8
- )
-
- # set a flag to reload
- universe.reload_flag = True
-
-
-def command_quit(actor):
- """Leave the world and go back to the main menu."""
- if actor.owner:
- actor.owner.state = "main_utility"
- actor.owner.deactivate_avatar()
-
-
-def command_help(actor, parameters):
- """List available commands and provide help for commands."""
-
- # did the user ask for help on a specific command word?
- if parameters and actor.owner:
-
- # is the command word one for which we have data?
- if parameters in universe.categories["command"]:
- command = universe.categories["command"][parameters]
- else:
- command = None
-
- # only for allowed commands
- if actor.can_run(command):
-
- # add a description if provided
- description = command.get("description")
- if not description:
- description = "(no short description provided)"
- if command.getboolean("administrative"):
- output = "$(red)"
- else:
- output = "$(grn)"
- output += parameters + "$(nrm) - " + description + "$(eol)$(eol)"
-
- # add the help text if provided
- help_text = command.get("help")
- if not help_text:
- help_text = "No help is provided for this command."
- output += help_text
-
- # list related commands
- see_also = command.getlist("see_also")
- if see_also:
- really_see_also = ""
- for item in see_also:
- if item in universe.categories["command"]:
- command = universe.categories["command"][item]
- if actor.can_run(command):
- if really_see_also:
- really_see_also += ", "
- if command.getboolean("administrative"):
- really_see_also += "$(red)"
- else:
- really_see_also += "$(grn)"
- really_see_also += item + "$(nrm)"
- if really_see_also:
- output += "$(eol)$(eol)See also: " + really_see_also
-
- # no data for the requested command word
- else:
- output = "That is not an available command."
-
- # no specific command word was indicated
- else:
-
- # give a sorted list of commands with descriptions if provided
- output = "These are the commands available to you:$(eol)$(eol)"
- sorted_commands = list(universe.categories["command"].keys())
- sorted_commands.sort()
- for item in sorted_commands:
- command = universe.categories["command"][item]
- if actor.can_run(command):
- description = command.get("description")
- if not description:
- description = "(no short description provided)"
- if command.getboolean("administrative"):
- output += " $(red)"
- else:
- output += " $(grn)"
- output += item + "$(nrm) - " + description + "$(eol)"
- output += ("$(eol)Enter \"help COMMAND\" for help on a command "
- "named \"COMMAND\".")
-
- # send the accumulated output to the user
- actor.send(output)
-
-
-def command_move(actor, parameters):
- """Move the avatar in a given direction."""
- if parameters in universe.contents[actor.get("location")].portals():
- actor.move_direction(parameters)
- else:
- actor.send("You cannot go that way.")
-
-
-def command_look(actor, parameters):
- """Look around."""
- if parameters:
- actor.send("You can't look at or in anything yet.")
- else:
- actor.look_at(actor.get("location"))
-
-
-def command_say(actor, parameters):
- """Speak to others in the same room."""
-
- # check for replacement macros and escape them
- parameters = escape_macros(parameters)
-
- # if the message is wrapped in quotes, remove them and leave contents
- # intact
- if parameters.startswith("\"") and parameters.endswith("\""):
- message = parameters[1:-1]
- literal = True
-
- # otherwise, get rid of stray quote marks on the ends of the message
- else:
- message = parameters.strip("\"'`")
- literal = False
-
- # the user entered a message
- if message:
-
- # match the punctuation used, if any, to an action
- actions = universe.categories["internal"]["language"].getdict(
- "actions"
- )
- default_punctuation = (
- universe.categories["internal"]["language"].get(
- "default_punctuation"))
- action = ""
- for mark in actions.keys():
- if not literal and message.endswith(mark):
- action = actions[mark]
- break
-
- # add punctuation if needed
- if not action:
- action = actions[default_punctuation]
- if message and not (
- literal or unicodedata.category(message[-1]) == "Po"
- ):
- message += default_punctuation
-
- # failsafe checks to avoid unwanted reformatting and null strings
- if message and not literal:
-
- # decapitalize the first letter to improve matching
- message = message[0].lower() + message[1:]
-
- # iterate over all words in message, replacing typos
- typos = universe.categories["internal"]["language"].getdict(
- "typos"
- )
- words = message.split()
- for index in range(len(words)):
- word = words[index]
- while unicodedata.category(word[0]) == "Po":
- word = word[1:]
- while unicodedata.category(word[-1]) == "Po":
- word = word[:-1]
- if word in typos.keys():
- words[index] = words[index].replace(word, typos[word])
- message = " ".join(words)
-
- # capitalize the first letter
- message = message[0].upper() + message[1:]
-
- # tell the room
- if message:
- actor.echo_to_location(
- actor.get("name") + " " + action + "s, \"" + message + "\""
- )
- actor.send("You " + action + ", \"" + message + "\"")
-
- # there was no message
- else:
- actor.send("What do you want to say?")
-
-
-def command_chat(actor):
- """Toggle chat mode."""
- mode = actor.get("mode")
- if not mode:
- actor.set("mode", "chat")
- actor.send("Entering chat mode (use $(grn)!chat$(nrm) to exit).")
- elif mode == "chat":
- actor.remove_facet("mode")
- actor.send("Exiting chat mode.")
- else:
- actor.send("Sorry, but you're already busy with something else!")
-
-
-def command_show(actor, parameters):
- """Show program data."""
- message = ""
- arguments = parameters.split()
- if not parameters:
- message = "What do you want to show?"
- elif arguments[0] == "time":
- message = universe.categories["internal"]["counters"].get(
- "elapsed"
- ) + " increments elapsed since the world was created."
- elif arguments[0] == "categories":
- message = "These are the element categories:$(eol)"
- categories = list(universe.categories.keys())
- categories.sort()
- for category in categories:
- message += "$(eol) $(grn)" + category + "$(nrm)"
- elif arguments[0] == "files":
- message = "These are the current files containing the universe:$(eol)"
- filenames = list(universe.files.keys())
- filenames.sort()
- for filename in filenames:
- if universe.files[filename].is_writeable():
- status = "rw"
- else:
- status = "ro"
- message += ("$(eol) $(red)(" + status + ") $(grn)" + filename
- + "$(nrm)")
- elif arguments[0] == "category":
- if len(arguments) != 2:
- message = "You must specify one category."
- elif arguments[1] in universe.categories:
- message = ("These are the elements in the \"" + arguments[1]
- + "\" category:$(eol)")
- elements = [
- (
- universe.categories[arguments[1]][x].key
- ) for x in universe.categories[arguments[1]].keys()
- ]
- elements.sort()
- for element in elements:
- message += "$(eol) $(grn)" + element + "$(nrm)"
- else:
- message = "Category \"" + arguments[1] + "\" does not exist."
- elif arguments[0] == "file":
- if len(arguments) != 2:
- message = "You must specify one file."
- elif arguments[1] in universe.files:
- message = ("These are the elements in the \"" + arguments[1]
- + "\" file:$(eol)")
- elements = universe.files[arguments[1]].data.sections()
- elements.sort()
- for element in elements:
- message += "$(eol) $(grn)" + element + "$(nrm)"
- else:
- message = "Category \"" + arguments[1] + "\" does not exist."
- elif arguments[0] == "element":
- if len(arguments) != 2:
- message = "You must specify one element."
- elif arguments[1] in universe.contents:
- element = universe.contents[arguments[1]]
- message = ("These are the properties of the \"" + arguments[1]
- + "\" element (in \"" + element.origin.filename
- + "\"):$(eol)")
- facets = element.facets()
- facets.sort()
- for facet in facets:
- message += ("$(eol) $(grn)" + facet + ": $(red)"
- + escape_macros(element.get(facet)) + "$(nrm)")
- else:
- message = "Element \"" + arguments[1] + "\" does not exist."
- elif arguments[0] == "result":
- if len(arguments) < 2:
- message = "You need to specify an expression."
- else:
- try:
- message = repr(eval(" ".join(arguments[1:])))
- except Exception as e:
- message = ("$(red)Your expression raised an exception...$(eol)"
- "$(eol)$(bld)%s$(nrm)" % e)
- elif arguments[0] == "log":
- if len(arguments) == 4:
- if re.match("^\d+$", arguments[3]) and int(arguments[3]) >= 0:
- stop = int(arguments[3])
- else:
- stop = -1
- else:
- stop = 0
- if len(arguments) >= 3:
- if re.match("^\d+$", arguments[2]) and int(arguments[2]) > 0:
- start = int(arguments[2])
- else:
- start = -1
- else:
- start = 10
- if len(arguments) >= 2:
- if (re.match("^\d+$", arguments[1])
- and 0 <= int(arguments[1]) <= 9):
- level = int(arguments[1])
- else:
- level = -1
- elif 0 <= actor.owner.account.getint("loglevel") <= 9:
- level = actor.owner.account.getint("loglevel")
- else:
- level = 1
- if level > -1 and start > -1 and stop > -1:
- message = get_loglines(level, start, stop)
- else:
- message = ("When specified, level must be 0-9 (default 1), "
- "start and stop must be >=1 (default 10 and 1).")
- else:
- message = "I don't know what \"" + parameters + "\" is."
- actor.send(message)
-
-
-def command_create(actor, parameters):
- """Create an element if it does not exist."""
- if not parameters:
- message = "You must at least specify an element to create."
- elif not actor.owner:
- message = ""
- else:
- arguments = parameters.split()
- if len(arguments) == 1:
- arguments.append("")
- if len(arguments) == 2:
- element, filename = arguments
- if element in universe.contents:
- message = "The \"" + element + "\" element already exists."
- else:
- message = ("You create \"" +
- element + "\" within the universe.")
- logline = actor.owner.account.get(
- "name"
- ) + " created an element: " + element
- if filename:
- logline += " in file " + filename
- if filename not in universe.files:
- message += (
- " Warning: \"" + filename + "\" is not yet "
- "included in any other file and will not be read "
- "on startup unless this is remedied.")
- Element(element, universe, filename)
- log(logline, 6)
- elif len(arguments) > 2:
- message = "You can only specify an element and a filename."
- actor.send(message)
-
-
-def command_destroy(actor, parameters):
- """Destroy an element if it exists."""
- if actor.owner:
- if not parameters:
- message = "You must specify an element to destroy."
- else:
- if parameters not in universe.contents:
- message = "The \"" + parameters + "\" element does not exist."
- else:
- universe.contents[parameters].destroy()
- message = ("You destroy \"" + parameters
- + "\" within the universe.")
- log(
- actor.owner.account.get(
- "name"
- ) + " destroyed an element: " + parameters,
- 6
- )
- actor.send(message)
-
-
-def command_set(actor, parameters):
- """Set a facet of an element."""
- if not parameters:
- message = "You must specify an element, a facet and a value."
- else:
- arguments = parameters.split(" ", 2)
- if len(arguments) == 1:
- message = ("What facet of element \"" + arguments[0]
- + "\" would you like to set?")
- elif len(arguments) == 2:
- message = ("What value would you like to set for the \"" +
- arguments[1] + "\" facet of the \"" + arguments[0]
- + "\" element?")
- else:
- element, facet, value = arguments
- if element not in universe.contents:
- message = "The \"" + element + "\" element does not exist."
- else:
- universe.contents[element].set(facet, value)
- message = ("You have successfully (re)set the \"" + facet
- + "\" facet of element \"" + element
- + "\". Try \"show element " +
- element + "\" for verification.")
- actor.send(message)
-
-
-def command_delete(actor, parameters):
- """Delete a facet from an element."""
- if not parameters:
- message = "You must specify an element and a facet."
- else:
- arguments = parameters.split(" ")
- if len(arguments) == 1:
- message = ("What facet of element \"" + arguments[0]
- + "\" would you like to delete?")
- elif len(arguments) != 2:
- message = "You may only specify an element and a facet."
- else:
- element, facet = arguments
- if element not in universe.contents:
- message = "The \"" + element + "\" element does not exist."
- elif facet not in universe.contents[element].facets():
- message = ("The \"" + element + "\" element has no \"" + facet
- + "\" facet.")
- else:
- universe.contents[element].remove_facet(facet)
- message = ("You have successfully deleted the \"" + facet
- + "\" facet of element \"" + element
- + "\". Try \"show element " +
- element + "\" for verification.")
- actor.send(message)
-
-
-def command_error(actor, input_data):
- """Generic error for an unrecognized command word."""
-
- # 90% of the time use a generic error
- if random.randrange(10):
- message = "I'm not sure what \"" + input_data + "\" means..."
-
- # 10% of the time use the classic diku error
- else:
- message = "Arglebargle, glop-glyf!?!"
-
- # send the error message
- actor.send(message)
-
-
-def daemonize(universe):
- """Fork and disassociate from everything."""
-
- # only if this is what we're configured to do
- if universe.contents["internal:process"].getboolean("daemon"):
-
- # log before we start forking around, so the terminal gets the message
- log("Disassociating from the controlling terminal.")
-
- # fork off and die, so we free up the controlling terminal
- if os.fork():
- os._exit(0)
-
- # switch to a new process group
- os.setsid()
-
- # fork some more, this time to free us from the old process group
- if os.fork():
- os._exit(0)
-
- # reset the working directory so we don't needlessly tie up mounts
- os.chdir("/")
-
- # clear the file creation mask so we can bend it to our will later
- os.umask(0)
-
- # redirect stdin/stdout/stderr and close off their former descriptors
- for stdpipe in range(3):
- os.close(stdpipe)
- sys.stdin = codecs.open("/dev/null", "r", "utf-8")
- sys.__stdin__ = codecs.open("/dev/null", "r", "utf-8")
- sys.stdout = codecs.open("/dev/null", "w", "utf-8")
- sys.stderr = codecs.open("/dev/null", "w", "utf-8")
- sys.__stdout__ = codecs.open("/dev/null", "w", "utf-8")
- sys.__stderr__ = codecs.open("/dev/null", "w", "utf-8")
-
-
-def create_pidfile(universe):
- """Write a file containing the current process ID."""
- pid = str(os.getpid())
- log("Process ID: " + pid)
- file_name = universe.contents["internal:process"].get("pidfile")
- if file_name:
- if not os.path.isabs(file_name):
- file_name = os.path.join(universe.startdir, file_name)
- file_descriptor = codecs.open(file_name, "w", "utf-8")
- file_descriptor.write(pid + "\n")
- file_descriptor.flush()
- file_descriptor.close()
-
-
-def remove_pidfile(universe):
- """Remove the file containing the current process ID."""
- file_name = universe.contents["internal:process"].get("pidfile")
- if file_name:
- if not os.path.isabs(file_name):
- file_name = os.path.join(universe.startdir, file_name)
- if os.access(file_name, os.W_OK):
- os.remove(file_name)
-
-
-def excepthook(excepttype, value, tracebackdata):
- """Handle uncaught exceptions."""
-
- # assemble the list of errors into a single string
- message = "".join(
- traceback.format_exception(excepttype, value, tracebackdata)
- )
-
- # try to log it, if possible
- try:
- log(message, 9)
- except:
- pass
-
- # try to write it to stderr, if possible
- try:
- sys.stderr.write(message)
- except:
- pass
-
-
-def sighook(what, where):
- """Handle external signals."""
-
- # a generic message
- message = "Caught signal: "
-
- # for a hangup signal
- if what == signal.SIGHUP:
- message += "hangup (reloading)"
- universe.reload_flag = True
-
- # for a terminate signal
- elif what == signal.SIGTERM:
- message += "terminate (halting)"
- universe.terminate_flag = True
-
- # catchall for unexpected signals
- else:
- message += str(what) + " (unhandled)"
-
- # log what happened
- log(message, 8)
-
-
-def override_excepthook():
- """Redefine sys.excepthook with our own."""
- sys.excepthook = excepthook
-
-
-def assign_sighook():
- """Assign a customized handler for some signals."""
- signal.signal(signal.SIGHUP, sighook)
- signal.signal(signal.SIGTERM, sighook)
-
-
-def setup():
- """This contains functions to be performed when starting the engine."""
-
- # see if a configuration file was specified
- if len(sys.argv) > 1:
- conffile = sys.argv[1]
- else:
- conffile = ""
-
- # the big bang
- global universe
- universe = Universe(conffile, True)
-
- # log an initial message
- log("Started mudpy with command line: " + " ".join(sys.argv))
-
- # fork and disassociate
- daemonize(universe)
-
- # override the default exception handler so we get logging first thing
- override_excepthook()
-
- # set up custom signal handlers
- assign_sighook()
-
- # make the pidfile
- create_pidfile(universe)
-
- # pass the initialized universe back
- return universe
-
-
-def finish():
- """These are functions performed when shutting down the engine."""
-
- # the loop has terminated, so save persistent data
- universe.save()
-
- # log a final message
- log("Shutting down now.")
-
- # get rid of the pidfile
- remove_pidfile(universe)