# -*- coding: utf-8 -*-
"""Miscellaneous functions for the mudpy engine."""
-# Copyright (c) 2004-2011 Jeremy Stanley <fungi@yuggoth.org>. Permission
+# Copyright (c) 2004-2012 Jeremy Stanley <fungi@yuggoth.org>. Permission
# to use, copy, modify, and distribute this software is granted under
# terms provided in the LICENSE file distributed with this software.
def __init__(self, key, universe, filename=None):
"""Set up a new element."""
- import data
+ import mudpy.data
import os.path
# keep track of our key name
# add the file if it doesn't exist yet
if filename not in self.universe.files:
- data.DataFile(filename, self.universe)
+ mudpy.data.DataFile(filename, self.universe)
# record or reset a pointer to the origin file
self.origin = self.universe.files[filename]
def getlist(self, facet, default=None):
"""Return values as list type."""
- import data
+ import mudpy.data
if default is None:
default = []
value = self.get(facet)
if value:
- return data.makelist(value)
+ return mudpy.data.makelist(value)
else:
return default
def getdict(self, facet, default=None):
"""Return values as dict type."""
- import data
+ import mudpy.data
if default is None:
default = {}
value = self.get(facet)
if value:
- return data.makedict(value)
+ return mudpy.data.makedict(value)
else:
return default
def load(self):
"""Load universe data from persistent storage."""
- import data
+ import mudpy.data
# the files dict must exist and filename needs to be read-only
if not hasattr(
del self.files[data_filename]
# start loading from the initial file
- data.DataFile(self.filename, self)
+ mudpy.data.DataFile(self.filename, self)
# make a list of inactive avatars
inactive_avatars = []
def __init__(self):
"""Default values for the in-memory user variables."""
- import telnet
+ import mudpy.telnet
self.account = None
self.address = ""
self.authenticated = False
def adjust_echoing(self):
"""Adjust echoing to match state menu requirements."""
- import telnet
- if telnet.is_enabled(self, telnet.TELOPT_ECHO, telnet.US):
+ import mudpy.telnet
+ if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_ECHO,
+ mudpy.telnet.US):
if menu_echo_on(self.state):
- telnet.disable(self, telnet.TELOPT_ECHO, telnet.US)
+ mudpy.telnet.disable(self, mudpy.telnet.TELOPT_ECHO,
+ mudpy.telnet.US)
elif not menu_echo_on(self.state):
- telnet.enable(self, telnet.TELOPT_ECHO, telnet.US)
+ mudpy.telnet.enable(self, mudpy.telnet.TELOPT_ECHO,
+ mudpy.telnet.US)
def remove(self):
"""Remove a user from the list of connected users."""
prepend_padding=True
):
"""Send arbitrary text to a connected user."""
- import telnet
+ import mudpy.telnet
# unless raw mode is on, clean it up all nice and pretty
if not raw:
output = wrap_ansi_text(output, wrap)
# if supported by the client, encode it utf-8
- if telnet.is_enabled(self, telnet.TELOPT_BINARY, telnet.US):
+ if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_BINARY,
+ mudpy.telnet.US):
encoded_output = output.encode("utf-8")
# otherwise just send ascii
# end with a terminator if requested
if add_prompt or add_terminator:
- if telnet.is_enabled(self, telnet.TELOPT_EOR, telnet.US):
- encoded_output += telnet.telnet_proto(telnet.IAC,
- telnet.EOR)
- elif not telnet.is_enabled(self, telnet.TELOPT_SGA, telnet.US):
- encoded_output += telnet.telnet_proto(telnet.IAC,
- telnet.GA)
+ if mudpy.telnet.is_enabled(
+ self, mudpy.telnet.TELOPT_EOR, mudpy.telnet.US):
+ encoded_output += mudpy.telnet.telnet_proto(
+ mudpy.telnet.IAC, mudpy.telnet.EOR)
+ elif not mudpy.telnet.is_enabled(
+ self, mudpy.telnet.TELOPT_SGA, mudpy.telnet.US):
+ encoded_output += mudpy.telnet.telnet_proto(
+ mudpy.telnet.IAC, mudpy.telnet.GA)
# and tack it onto the queue
self.output_queue.append(encoded_output)
def enqueue_input(self):
"""Process and enqueue any new input."""
- import telnet
+ import mudpy.telnet
import unicodedata
# check for some input
self.partial_input += raw_input
# reply to and remove any IAC negotiation codes
- telnet.negotiate_telnet_options(self)
+ mudpy.telnet.negotiate_telnet_options(self)
# separate multiple input lines
new_input_lines = self.partial_input.split("\n")
line = line.strip()
# log non-printable characters remaining
- if telnet.is_enabled(self, telnet.TELOPT_BINARY, telnet.HIM):
+ if mudpy.telnet.is_enabled(self, mudpy.telnet.TELOPT_BINARY,
+ mudpy.telnet.HIM):
asciiline = filter(lambda x: " " <= x <= "~", line)
if line != asciiline:
logline = "Non-ASCII characters from "
def replace_macros(user, text, is_input=False):
"""Replaces macros in text output."""
import codecs
- import data
+ import mudpy.data
import os.path
# third person pronouns
# this is how we handle local file inclusion (dangerous!)
elif macro.startswith("inc:"):
- incfile = data.find_file(macro[4:], universe=universe)
+ incfile = mudpy.data.find_file(macro[4:], universe=universe)
if os.path.exists(incfile):
incfd = codecs.open(incfile, "r", "utf-8")
replacement = ""
def check_for_connection(listening_socket):
"""Check for a waiting connection and return a new user object."""
- import telnet
+ import mudpy.telnet
# try to accept a new connection
try:
user.address = address[0]
# let the client know we WILL EOR (RFC 885)
- telnet.enable(user, telnet.TELOPT_EOR, telnet.US)
+ mudpy.telnet.enable(user, mudpy.telnet.TELOPT_EOR, mudpy.telnet.US)
user.negotiation_pause = 2
# return the new user object
def handle_user_input(user):
"""The main handler, branches to a state-specific handler."""
- import telnet
+ import mudpy.telnet
# if the user's client echo is off, send a blank line for aesthetics
- if telnet.is_enabled(user, telnet.TELOPT_ECHO, telnet.US):
+ if mudpy.telnet.is_enabled(user, mudpy.telnet.TELOPT_ECHO,
+ mudpy.telnet.US):
user.send("", add_prompt=False, prepend_padding=False)
# check to make sure the state is expected, then call that handler
def handler_checking_password(user):
"""Handle the login account password."""
- import password
+ import mudpy.password
# get the next waiting line of input
input_data = user.input_queue.pop(0)
# does the hashed input equal the stored hash?
- if password.verify(input_data, user.account.get("passhash")):
+ if mudpy.password.verify(input_data, user.account.get("passhash")):
# if so, set the username and load from cold storage
if not user.replace_old_connections():
def handler_entering_new_password(user):
"""Handle a new password entry."""
- import password
+ import mudpy.password
# get the next waiting line of input
input_data = user.input_queue.pop(0)
):
# hash and store it, then move on to verification
- user.account.set("passhash", password.create(input_data))
+ user.account.set("passhash", mudpy.password.create(input_data))
user.state = "verifying_new_password"
# the password was weak, try again if you haven't tried too many times
def handler_verifying_new_password(user):
"""Handle the re-entered new password for verification."""
- import password
+ import mudpy.password
# get the next waiting line of input
input_data = user.input_queue.pop(0)
# hash the input and match it to storage
- if password.verify(input_data, user.account.get("passhash")):
+ if mudpy.password.verify(input_data, user.account.get("passhash")):
user.authenticate()
# the hashes matched, so go active