# does the files:commands setting exist yet?
try:
- if muffconf.config_data.get("files", "commands"): pass
+ if muffconf.get("files", "commands"): pass
# if not, reload the muffconf module
except AttributeError:
reload(muffconf)
# now we can safely nab the command path setting and build a list of data files
-command_path = muffconf.config_data.get("files", "commands")
+command_path = muffconf.get("files", "commands")
+command_files_index = ConfigParser.SafeConfigParser()
+command_files_index.read(command_path + "/index")
command_files = []
-for each_file in os.listdir(command_path):
+for each_file in command_files_index.get("index", "files").split():
command_files.append(command_path + "/" + each_file)
# read the command data files
# this creates a list of commands mentioned in the data files
command_list = command_data.sections()
-def handle_user_input(user, input_data):
+def handle_user_input(user):
"""The main handler, branches to a state-specific handler."""
- # the pairings of user state and command to run
- handler_dictionary = {
- "active": handler_active,
- "entering account name": handler_entering_account_name,
- "checking password": handler_checking_password,
- "checking new account name": handler_checking_new_account_name,
- "entering new password": handler_entering_new_password,
- "verifying new password": handler_verifying_new_password
- }
# check to make sure the state is expected, then call that handler
- if user.state in handler_dictionary.keys():
- handler_dictionary[user.state](user, input_data)
-
- # if there's input with an unknown user state, something is wrong
- else: handler_fallthrough(user, input_data)
+ exec("handler_" + user.state.replace(" ", "_") + "(user)")
# since we got input, flag that the menu/prompt needs to be redisplayed
user.menu_seen = False
-def handler_entering_account_name(user, input_data):
+def handler_entering_account_name(user):
"""Handle the login account name."""
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
+
# did the user enter anything?
if input_data:
user.name = user.proposed_name
user.proposed_name = None
user.load()
+ muffmisc.log("New user: " + user.name)
user.state = "checking new account name"
# if the user entered nothing for a name, then buhbye
else:
user.state = "disconnecting"
-def handler_checking_password(user, input_data):
+def handler_checking_password(user):
"""Handle the login account password."""
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
+
# does the hashed input equal the stored hash?
if md5.new(user.proposed_name + input_data).hexdigest() == user.passhash:
# if so, set the username and load from cold storage
+ # TODO: branch to character creation and selection menus
user.name = user.proposed_name
del(user.proposed_name)
- user.load()
-
- # now go active
- # TODO: branch to character creation and selection menus
- user.state = "active"
+ if not user.replace_old_connections():
+ user.load()
+ user.authenticate()
+ user.state = "active"
# if at first your hashes don't match, try, try again
- elif user.password_tries < muffconf.config_data.getint("general", "password_tries"):
+ elif user.password_tries < muffconf.getint("general", "password_tries"):
user.password_tries += 1
user.error = "incorrect"
user.send("$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)")
user.state = "disconnecting"
-def handler_checking_new_account_name(user, input_data):
+def handler_disconnecting(user):
+ """Waiting for the user's connection to close."""
+ pass
+
+def handler_disconnecting_duplicates(user):
+ """Waiting for duplicate connections to close."""
+ pass
+
+def handler_checking_new_account_name(user):
"""Handle input for the new user menu."""
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
+
# if there's input, take the first character and lowercase it
if input_data:
choice = input_data.lower()[0]
# user selected to disconnect
if choice == "d":
- user.state == "disconnecting"
+ user.state = "disconnecting"
# go back to the login screen
elif choice == "g":
else:
user.error = "default"
-def handler_entering_new_password(user, input_data):
+def handler_entering_new_password(user):
"""Handle a new password entry."""
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
+
# make sure the password is strong--at least one upper, one lower and
# one digit, seven or more characters in length
if len(input_data) > 6 and len(filter(lambda x: x>="0" and x<="9", input_data)) and len(filter(lambda x: x>="A" and x<="Z", input_data)) and len(filter(lambda x: x>="a" and x<="z", input_data)):
user.state = "verifying new password"
# the password was weak, try again if you haven't tried too many times
- elif user.password_tries < muffconf.config_data.getint("general", "password_tries"):
+ elif user.password_tries < muffconf.getint("general", "password_tries"):
user.password_tries += 1
user.error = "weak"
user.send("$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)")
user.state = "disconnecting"
-def handler_verifying_new_password(user, input_data):
+def handler_verifying_new_password(user):
"""Handle the re-entered new password for verification."""
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
+
# hash the input and match it to storage
if md5.new(user.name + input_data).hexdigest() == user.passhash:
+ user.authenticate()
+ user.save()
# the hashes matched, so go active
# TODO: branch to character creation and selection menus
- user.state = "active"
+ if not user.replace_old_connections(): user.state = "active"
# go back to entering the new password as long as you haven't tried
# too many times
- elif user.password_tries < muffconf.config_data.getint("general", "password_tries"):
+ elif user.password_tries < muffconf.getint("general", "password_tries"):
user.password_tries += 1
user.error = "differs"
user.state = "entering new password"
user.send("$(eol)$(red)Too many failed password attempts...$(nrm)$(eol)")
user.state = "disconnecting"
-def handler_active(user, input_data):
+def handler_active(user):
"""Handle input for active users."""
- # users reaching this stage should be considered authenticated
- # TODO: this should actually happen before or in load() instead
- if not user.authenticated: user.authenticated = True
+ # get the next waiting line of input
+ input_data = user.input_queue.pop(0)
# split out the command (first word) and parameters (everything else)
try:
# no data matching the entered command word
elif command: command_error(user, command, parameters)
-def handler_fallthrough(user, input_data):
- """Input received in an unknown user state."""
- if input_data:
- muffmisc.log("User \"" + user + "\" entered \"" + input_data + "\" while in unknown state \"" + user.state + "\".")
-
def command_halt(user, command="", parameters=""):
"""Halt the world."""
- # let everyone know
- # TODO: optionally take input for the message
- muffmisc.broadcast(user.name + " halts the world.")
+ # see if there's a message or use a generic one
+ if parameters: message = "Halting: " + parameters
+ else: message = "User " + user.name + " halted the world."
- # save everyone
- # TODO: probably want a misc function for this
- for each_user in muffvars.userlist:
- each_user.save()
+ # let everyone know
+ muffmisc.broadcast(message)
+ muffmisc.log(message)
# set a flag to terminate the world
muffvars.terminate_world = True
def command_reload(user, command="", parameters=""):
"""Reload all code modules, configs and data."""
- # let the user know
+ # let the user know and log
user.send("Reloading all code modules, configs and data.")
+ muffmisc.log("User " + user.name + " reloaded the world.")
# set a flag to reload
muffvars.reload_modules = True
"""Quit the world."""
user.state = "disconnecting"
+def command_time(user, command="", parameters=""):
+ """Show the current world time in elapsed increments."""
+ user.send(muffmisc.repr_long(muffmisc.getlong(muffvars.variable_data,
+ "time", "elapsed")) + " increments elapsed since the world was created.")
+
def command_help(user, command="", parameters=""):
"""List available commands and provide help for commands."""
def command_say(user, command="", parameters=""):
"""Speak to others in the same room."""
+ # check for replacement macros
+ if muffmisc.replace_macros(user, parameters, True) != parameters:
+ user.send("You cannot speak $_(replacement macros).")
+
# the user entered a message
- if parameters:
+ elif parameters:
# get rid of quote marks on the ends of the message and
# capitalize the first letter
message = parameters.strip("\"'`").capitalize()
- # exclaim because the message ended in an exclamation mark
- # TODO: use the ends() function instead of an index throughout
- if message[-1] == "!":
- action = "exclaim"
+ # a dictionary of punctuation:action pairs
+ actions = {}
+ for option in muffconf.config_data.options("language"):
+ if option.startswith("punctuation_"):
+ action = option.split("_")[1]
+ for mark in muffconf.config_data.get("language", option).split():
+ actions[mark] = action
- # begin because the message ended in miscellaneous punctuation
- elif message[-1] in [ ",", "-", ":", ";" ]:
- action = "begin"
+ # set the default action
+ action = actions[muffconf.config_data.get("language", "default_punctuation")]
- # muse because the message ended in an ellipsis
- elif message[-3:] == "...":
- action = "muse"
+ # match the punctuation used, if any, to an action
+ default_punctuation = muffconf.config_data.get("language", "default_punctuation")
+ for mark in actions.keys():
+ if message.endswith(mark) and mark != default_punctuation:
+ action = actions[mark]
+ break
- # ask because the message ended in a question mark
- elif message[-1] == "?":
- action = "ask"
-
- # say because the message ended in a singular period
- else:
- action = "say"
- if message.endswith("."):
- message += "."
+ # if the action is default and there is no mark, add one
+ if action == actions[default_punctuation] and not message.endswith(default_punctuation):
+ message += default_punctuation
# capitalize a list of words within the message
- # TODO: move this list to the config
- capitalization = [ "i", "i'd", "i'll" ]
- for word in capitalization:
+ capitalize = muffconf.get("language", "capitalize").split()
+ for word in capitalize:
message = message.replace(" " + word + " ", " " + word.capitalize() + " ")
# tell the room