import mudpy
-def chat(actor):
+def chat(actor, parameters):
"""Toggle chat mode."""
mode = actor.get("mode")
if not mode:
actor.send(message)
-def quit(actor):
+def quit(actor, parameters):
"""Leave the world and go back to the main menu."""
if actor.owner:
actor.owner.state = "main_utility"
actor.owner.deactivate_avatar()
-def reload(actor):
+def reload(actor, parameters):
"""Reload all code modules, configs and data."""
if actor.owner:
elif arguments[0] == "version":
message = repr(actor.universe.versions)
elif arguments[0] == "time":
- message = actor.universe.groups["internal"]["counters"].get(
- "elapsed"
- ) + " increments elapsed since the world was created."
+ message = "%s increments elapsed since the world was created." % (
+ str(actor.universe.groups["internal"]["counters"].get("elapsed")))
elif arguments[0] == "groups":
message = "These are the element groups:$(eol)"
groups = list(actor.universe.groups.keys())