if actor.can_run(command):
# dereference the relative object path for the requested function
action = mudpy
- for component in command.get("action").split("."):
+ action_fname = command.get("action", command.key)
+ for component in action_fname.split("."):
try:
action = getattr(action, component)
ran = True
except AttributeError:
- log('Could not find action function for command "%s"')
+ log('Could not find action function "%s" for command "%s"'
+ % (action_fname, command_name))
action = None
break
if action: