X-Git-Url: https://mudpy.org/gitweb?p=mudpy.git;a=blobdiff_plain;f=doc%2Fsource%2Fcoder.rst;h=e91c46494ba41dfee05cdd048ff70a8734f9e5f3;hp=b3ed6daf765e127bbb9ff911505740f76482aba7;hb=d1362ea83d4d7eae9dd786109c02224928b2bf01;hpb=0ac91f791c2f9ff18ecd6a0390a78f5175cc3aa2 diff --git a/doc/source/coder.rst b/doc/source/coder.rst index b3ed6da..e91c464 100644 --- a/doc/source/coder.rst +++ b/doc/source/coder.rst @@ -208,7 +208,7 @@ how I'd go about implementing it: skill, spell, item, or however finding that information would best fit into your setting). This is stored in the element's :code:`.key` attribute, and you can play around with it on the - command line with :command:`show result` like this:: + command line with :command:`evaluate` like this:: > look Center Sample Location @@ -218,7 +218,7 @@ how I'd go about implementing it: A sample prop sits here. Utso is here. - > show result [ + > evaluate [ a.key.split('_', 1)[1] for a in actor.universe.contents[ actor.get('location')